INFO
When:
- TBA
Location:
- Castlebury Park, Guelph
Details:
- 6 vs. 6 Co-ed Tournament
Cost:
- $250/team
- $25/individual
Time:
- 9:00am – 5:00pm
Registration Deadline:
- TBA
At the end of each game, a spirit score is to be awarded to the opposing team on a scale from 1 to 10. The team as a whole should have input on what spirit score should be awarded to the other team. At the end of the tournament, there will be a spirit trophy and prizes awarded to the team with the highest spirit average. All teams should try to follow the guidelines set out below in order to keep the system equal for everyone.
Spirit rating = 10
The other team was a great team and we really enjoyed playing against them. They showed up on time and showed great sportsmanship throughout the game. During the game they played by the rules, but if we had a dispute they were open to discuss the rules. This was one of the best spirited teams we have played against, and we are really looking forward to play against them again.
Spirit rating = 8
The other team was a fun team and we enjoyed playing against most of their players. They showed up on time and showed decent sportsmanship throughout the game. During the game they generally played by the rules, but if we had a dispute they were pretty receptive to discuss the rules. Not a bad team to play against.
Spirit rating = 6
The other team was an ok team and we enjoyed playing against only a few of their players. They showed up late and/or showed poor sportsmanship throughout the game. During the game they really didn’t play by the rules, and really didn’t want to learn the rules. The captains should discuss what happened so it doesn’t happen again. This wasn’t a fun game, and our captain will add a brief comment to the score submission explaining the low spirit score.
Spirit rating = 4
The other team was not fun to play against and we did not enjoy playing against any of their players. They showed up very late and/or showed very poor sportsmanship throughout the game. During the game they didn’t play by the rules, and didn’t want to learn the rules. The captains should discuss what happened so it doesn’t happen again. This wasn’t a fun game, and our captain will explain what happened during the game in the score submission.
Spirit rating = 1
The other team was terrible to play against. We did not enjoy playing against any of their players. They showed up very late and/or showed horrible sportsmanship throughout the game. During the game, they were very negligent of the rules, and of the safety and enjoyment of our team. They had no desire to learn the rules. This is the least spirited team we have every played against. Our captain is going to send a report to the tournament convener explaining what happened during the game.
Any team that defaults a game (because they do not have enough players) will receive a 4 for spirit for the game that they defaulted and the non-defaulting team will not receive a spirit score (their spirit average will not be affected).
1. Equipment/Score Sheets:
- Each team should bring both light and dark-coloured shirts to the tournament, as well as a water bottle.
- It is recommended that players wear shin guards.
- Only the regulation ball provided by the tournament convener may be used for the games.
- Cleats are allowed but no metal spikes (baseball cleats) or bare feet are permitted. Shoes must be closed-toe.
- Braces (i.e. knee braces) are allowed provided that they are adequately covered and padded. This is to eliminate the possibility of it causing an injury to the other players on the field.
- Please do not wear jewellery or sunglasses.
- Each player must sign a waiver before the first game.
- The field conveners have a basic first aid kit (ice packs, band aids and tensors) and an air pump.
2. Game Time/Default:
- Please arrive 15 minutes early to warm up and start your games on time.
- Captains do a “rock, paper, scissor game” to decide who picks the end and who has the ball first.
- Games are comprised of two 17 minute halves with a 2 minute half time. Teams will change ends after each half and alternate kick offs.
- A default will occur if any team cannot field a squad 10 minutes after the official start time.
- Teams are comprised of 5 players and a goalie, with a minimum of 2 men and 2 women on the playing field at all times, not including the goalie.
- A team can play with a minimum of 4 people and a goalie, as long as two women and two men are on the playing field at all times, not including the goalie.
- The opposing team captain may waive the minimum player requirement AND have the results of the match COUNT towards the standings. Agreeing that the results of the match COUNT must be made clear prior to the start of play by the team captains. Agreeing to play does not infer that the match counts unless this is explicitly decided by the opposing team captain. A defaulted game will be scored as 5-0 against the defaulting team.
- If teams have the same number of points at the end of pool play, the tiebreaker is as follows:
- Head to Head: If the two teams that tied played each other, the winner of the game places higher.
- Goal Differentials: Counting only games against common opponents.
- Goals Scored: Counting only games against all common opponents.
- Goals Against: Counting only games against all common opponents.
- Spirit Score Average
- Flip a coin
- If three teams have the same number of points at the end of pool play, the tiebreaker is as follows:
- Head to Head: If the three or more teams did not all play each other, skip to (e).
- Goal Differentials: Counting only games against the tied teams.
- Goals Scored: Counting only games against the tied teams.
- Goals Against: Counting only games against the tied teams.
- Goal Differentials: Counting only games against common opponents.
- Goals Scored: Counting only games against all common opponents.
- Goals Against: Counting only games against all common opponents.
- Spirit Score Average
- Flip a coin
- Note: if two teams have a perfect pool play record (4-0), a tiebreaker game will be played.
3. Start of Play:
- The kickoff starts with all players on their own side of the field. The ball is stationary at the center point of the field and the opponents of the team taking the kickoff should be at least 10 paces away from the ball.
- The ball is put into play when it is kicked forward and moves completely into the opposing team’s end. The initial kicker cannot touch it again until another player has contacted it. If the initial kicker touches the ball before it is touched by another player, an indirect free kick will be awarded to the opposing team.
- You cannot score a goal directly from the kick off.
4. Scoring:
- The ball has to completely cross the goal line between the goalposts and under the crossbar to count as a goal. In the event that we are using pylons as nets, the ball must pass through the pylons at a height lower than the (full standing) top of the head of the goalie.
- The pylons should be 5 paces apart (approximately 16 feet). If the ball goes in the goal, but on the shot it hits the pylon and knocks it over, the goal does not count.
- However, if the goalie knocks the pylon over (in cases when it is questionable whether the ball crossed the line inside the pylon), the goal counts. The goalie knocking the pylon over at another time does not result in a goal being awarded to the opposing team.
- Games in the round-robin play can end in a tie. In the playoffs, if a game is tied at the end of regulation time, a “shoot-out” will take place.
- The five players on the field when the whistle blew will each take a shot 12 paces out from the goal line. If the score is still tied after 5 shots each, then the teams will redo the shots in any order until the tie is broken (i.e. if one team scores and the opposing doesn’t, the game is over). The goalie for the shootout must be the goalie that finished the game. The goalkeeper must stand with both feet on his/her own goal line between the goalposts without moving off of the goal line (they may move sideways on the goal line) until the ball has been kicked forward.
5. Substitutions:
- Substitutions for any player, but the goalie, can happen at any time. But, the player must be on the sideline before the new player enters the field. The player substituting must cross the out of bounds line within 10 feet of where the player came off and the change can not disrupt the flow of the game. If a team has more than the maximum allowed number of players on the field, an indirect free kick is awarded to the opposing team at the location of the ball on the field. Goalies can only substitute on a stoppage of play. A stoppage of play is considered as a throw in, corner kick, goal or goal kick.
6. Off-Sides:
- There are no off-sides in 6 vs 6 Soccer. However, a strategy of consistently “cherry-picking” is considered to be unsportsmanlike.
7. Misconducts/Fouls
- All players are expected to call their own fouls.
- If there are any concerns over un-sportsmanlike behaviour, all attempts should first be made by the captains to deal with it at that time. If there is a dispute and an agreement cannot be reached, don’t waste time arguing the play – a throw-in from the sideline will be awarded to the team last having possession of the ball.
- If a player breaks a rule or commits a foul, the opposing team is awarded an indirect free kick from the location of the foul. All free kicks are indirect. The player taking the free kick may not touch the ball again until another player has touched it. Opposing players must be 10 paces away from all free kicks. For an indirect free kick, the ball must be stationary when the kick is taken and all opposing players must be at least 10 paces away from the kicker. This is the case except when the ball is being kicked from a point closer than 10 paces from the goal. In this case the defending player may stand on their goal line. The kicker must not touch the ball a second time until another player has touched it. A goal cannot be scored directly from an indirect free kick.
- An indirect free kick is awarded to the opposing team if a player commits any of the following offenses:
- Plays in a dangerous manner (i.e. charging, checking or pushing an opponent)
- Impedes the progress of an opponent (i.e. tripping, kicking or holding an opponent)
- Slide tackling
- High kicking (dangerous kick)
- Prevents the goalkeeper from releasing the ball
- Handball: A handball infraction occurs when the ball hits a player’s arm from the ELBOW down (as opposed to the shoulder). A handball does not need to be called if an opponent is the next player to touch the ball, but does need to be called if it goes off to yourself or a teammate. Exceptions: Players may use their arms to block the ball from hitting their groin area and women can also use their arms to block the ball from hitting their chest. This rule will reduce the number of stoppages in play. Please don’t abuse this rule.
- Or if the goalkeeper (inside his/her own goal box):
- Takes more than 5 seconds while controlling the ball with his/her hands before releasing it. Failure to do so will result in an indirect free kick for the opposing team
- Touches the ball again with his/her hands after it has been released and has not touched any other player
8. Slide Tackles:
- Slide tackling is not allowed under any circumstances, even if contact is made with the ball first. As well, no players (with the exception of the goalie) can slide to block a shot or pass at any time.
9. Throw-Ins:
- A throw-in is awarded when the entire ball passes over the sideline, either on the ground or in the air. The throw is taken from the point where it crossed the sideline by the opponents of the player who last touched the ball. The player taking the throw-in must face the field of play, have both feet on the ground and must throw the ball with both hands. The thrower must not touch the ball a second time before it has been touched by another player, otherwise an indirect kick will be awarded to the opposing team. A goal cannot be scored directly from a throw-in. A throw-in may be thrown back to the goalkeeper, but the goalkeeper is NOT allowed to pick up the ball.
10. Goal Kicks:
- A goal kick is awarded if the ball crosses the goal line (end line) and was last touched by the team attacking the goal (offense). The goal kick can be taken by any defending team member on the side of the goal where the ball went out of bounds. All players (except the goalkeeper) must be outside the goal box. The person kicking the ball can not touch the ball a second time before it has touched another player, otherwise, an indirect kick will be awarded to the opposing team at the place where the infraction happened.
11. Corner Kicks:
- A corner kick is awarded if the ball crosses the goal line and was last touched by the team defending the goal (defense). The corner kick is taken from the corner on the side that the ball went out of bounds. The ball is in play the moment it has been kicked. If the person taking the corner kick touches the ball a second time before another player touches it, an indirect kick shall be awarded to the opposing team. A goal can be scored directly from a corner kick.
12. Goalkeeper:
- Goalkeepers can touch the ball with his/her hands only in the goal box area only (approximately the 10 yard box). Goalkeepers are not allowed to pick up the ball with their hands when a teammate intentionally passes the ball to them. If this happens, an indirect free kick is awarded to the opposing team at the edge of the goal box. If a goalkeeper picks up the ball outside of the goal box, an indirect free kick is awarded to the opposing team at the place of infraction. The goalkeeper has 5 seconds to release the ball from his/her hands after they have caught the ball. The goalkeeper must not touch the ball a second time after their initial release of the ball before another player has touched the ball, otherwise an indirect free kick will be awarded to the opposing team.
13. Discrepancies:
- All games are self-officiated (no referees), therefore, teams are required to call their OWN violations. They are expected to be honest and keep a high level of sportsmanship and safety at all times. If you feel your opponent is not being accountable, your team captain may politely intervene to discuss rules called or uncalled. We rely on your spirit of sportsmanship and honesty to keep the matches pleasant for all. If there is a dispute and an agreement cannot be reached, don’t waste time arguing the play – a throw-in from the sideline will be awarded to the team last having possession of the ball.
14. Weather Conditions
- LIGHTNING POLICY: If thunder is heard within 30 seconds of seeing lightning, games will be postponed. All participants must leave the playing area and seek shelter in a building or an automobile. Never stand under trees, in an open field or under an umbrella. Games will resume 15 minutes later if the thunder and lightning have moved away. If thunder and lightning are still present 15 minutes after, the game will be cancelled and the score counts as it was when the game was stopped. Halfway point of the game must be reached (20 minutes) in order for the game to count towards the league standings.
15. Abuse/Alcohol:
- Any abuse, whether it be physical, sexual or mental is not acceptable in any manner. If this kind of abuse is reported, the player or team will receive a verbal warning. If a second incident occurs, the player or team will be asked to leave the league or tournament without refund. Teams are responsible for other teammates’ actions; as a teammate, please encourage good sportsmanship at all times. Perpetual Motion Sports & Entertainment Inc. reserves the right to eject a player or team without a warning and without a refund. The World Cup Soccer Tournament is to be enjoyable and fun for everyone, let’s keep it that way.
- Alcohol is not permitted at any game or event, and offenders will be asked to leave the league without refund. Playing while intoxicated is prohibited.
Thank you for organizing a team for the tournament. Without you, tournaments would not be possible. Now that the hard part is over, there are a couple of small things we ask that you do throughout the tournament:
1. Please try to show up at least 15 minutes early for the tournament in order for you to be present for the captains’ meeting. This generally takes place 10 minutes before the start of the event. At this meeting, you will receive a black clipboard which contains a schedule, a copy of the rules and enough game sheets for the day.
2. Make sure that all of your players have read of the rules and know about any information that may have been passed along during the meeting. This is so that all players are on the same page throughout the day.
3. After every game, please bring your game sheet from the previous match over to the head table so that we can update the standings.
4. At the end of the day, please return any equipment you have been given, as well as the black clipboard you received.
Thanks for helping this tournament run smoothly!
After to the tournament make sure you head to Bobby O’Brien’s to celebrate a fun day of World Cup Soccer.
Sunday to Thursday:
- 4 Team Members – Free Nachos and Fries
- 6 Team Members – Free Nachos and Pepperoni Pizza
- 8 Team Members – Free Nachos, Pepperoni Pizza and 12 Wings
- 10 Team Members – Free Nachos, Pepperoni Pizza, Veggie Pizza and 2 Garlic Bombs
Every team member must purchase a beverage. Sorry, no free refills.
Bobby O’Brien’s is Guelph’s oldest and best Irish Pubs. Whether you’re in for a drink, for a bite or maybe to enjoy the game on one of their seven 50 inch. Flat screens or 12 ft big screen they’re sure you will have a great time and enjoy the friendly Irish atmosphere as well as authentic Irish spirits and beer!
Overview:
Perpetual Motion has developed an Emergency Action Plan in the case that a player or staff test positive and ensure the infected person(s) is removed and receives immediate care from health professionals.
In the event of a person tests positive please contact Dave Kelly 519.222.0095 dave@perpetualmotion.org
We will contact the Wellington-Dufferin-Guelph Public Health Board to notify them of a positive case and communicate to the players by following their guidance.
Protocols:
We have certain measures in place to ensure the safety of everyone playing in the league, and protect the employees at Perpetual Motion as well.
- Each team is to denote a team captain that will keep track of attendance every week to ensure that we have a list of who played that night.
- The attendance log functions as a screening checklist, as you must pass the Self-Screening Checklist to participate. If you do not pass the checklist, you will be asked to not participate and leave the premises.
- Each team captain will gather the emails and phone numbers at the beginning of the season to be able to contact one another, as well as giving us the means to contact all the players if there is a positive test within the league.
- If a player feels ill during a game, please remove the player from the game immediately and isolate them from the players. If it’s an emergency please call 911
Who to Call:
As previously mentioned, Dave Kelly is the first person to call in the case of a COVID-19 related incident. Dave Kelly must be contacted when one of the following occurs:
- A participant shows any symptoms of COVID-19
- A participant receives a positive COVID-19 test
- A participant was exposed to someone who tested positive for COVID-19 in the last 14 days
- A participant was in close contact with someone that showed symptoms of COVID-19 in the last 14 days
When to Stay Home:
Part of being a responsible player is keeping your teammates and opponents as safe as possible during this time. There are a few instances where one must assess the situation themselves and decide whether or not it is safe to participate. You are advised to stay home if any of the following scenarios describe your situation:
- Pending a COVID-19 test result
- Feeling sick and/or showing symptoms of COVID-19
- Immediate contact with someone else pending a COVID-19 test result
- Public health has advised you to quarantine
- In close contact with a friend or family member displaying symptoms of COVID-19
If someone is asked to or decides to leave due to suspected illness, there are several protocols in place that must be followed in order to maintain the safety of all the players. If a player feels too sick to participate, they must immediately leave the field/court and go home. If the player feels too sick to drive or find their own way home, a Team Captain must call an emergency line and notify them that there is a potential COVID-19 case on scene. Other players that had close contact with this individual are required to leave as well, and must self-isolate until they receive a negative COVID-19 test or quarantine for 14 days.
After all the players who may be at risk have left the field, all equipment used must be disinfected and stored away for future use, and teams must find other equipment to use for the remainder of the game. Regardless of COVID-19 related incidents, equipment must be cleaned and disinfected before and after every game.
Please do your part in keeping everyone safe, self-screen before each game, sanitize before and after play, wear a mask and practice good hygiene. Let’s play safely.
FAQs
What are the payment options?
Perpetual Motion accepts cash, cheque and email transfer. Cheques and cash can be sent to, or dropped off at 78 Kathleen Street, Guelph, ON, N1H 4Y3, and email transfers can be sent to dave@perpetualmotion.org
How do I sign up?
You can sign up simply by clicking on the “Registration” tab.
Do I need a full team to sign up?
Absolutely not. Apart from signing up as a team, you can sign up as an individual as well, and we will do our best to find a team for you.
I missed registration deadline but I really want to play! What can I do?
After the registration deadline, there may still be some room in the tournament, so sign up, and we will let you know if there is any room.
When will I find out my team’s schedule?
The schedule will be posted by the Thursday night before the tournament.
I signed up as an individual. When do I find out what team I am playing on?
We will let you know what team you are playing on as soon we find a team for you.
What is the rain and lightning policy?
The tournament runs rain or shine, provided that the fields are not closed. Large storms that occur at game time may cause a cancellation. If thunder is heard within 30 seconds of seeing lightning, games will be postponed. All participants must leave the playing area and seek shelter in a building or an automobile. Never stand under trees, in an open field or under an umbrella. Games will resume 15 minutes after the thunder and lightning have moved away. If thunder and lightning are still present 15 minutes after, the tournament may be cancelled.
What is the policy for getting contact information for another player?
We are not allowed to give out a player’s information, so if you would like to get a hold of another player, we can forward your email address to them.
What is the policy for getting substitute players for our team?
You are allowed to get substitutes for any round-robin game. However, for a player to be eligible to play in the playoffs, they must have played at least half of the round-robin games. This is to keep teams from adding ‘ringers’ to their team for the final games.
What is the minimum age requirement to play in Perpetual Motion tournaments?
Players must be of high school age to play in the leagues and tournaments, but to sign up as an individual, players must be out of high school.
Are there any after-tournament deals set up with restaurants or bars within the city?
Glad you asked. Absolutely. You can check out information about the post-tournament social here.
Are there prizes for winning?
Yes. At the end of each tournament, trophies and prizes are awarded to the top team and the team who played with the most spirit as voted by the other teams in the tournament. Prizes include t-shirts, water bottles, hats, toques, and visors.
Are the games all at one location, or all over the place?
The games are all at one location, so you don’t have to worry about travelling during the day.
How do I get to a certain field or court?
You can find maps to all the fields and courts by clicking on “Maps” on the main toolbar.
SWAG

Soccer Tees: $20.00

Water Bottles: $20.00

Trucker Hats: $20.00

Hats: $20.00

Visors: $20.00

Toques: $20.00